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Server Updates

Server Updates

Welcome to our Server Update Hub! This is your go-to place for all the latest news on bug fixes, hotfixes, and feature improvements. Each month, we roll out updates to ensure a smoother, more immersive gameplay experience. Stay informed about the enhancements we've made and see how we're continuously optimizing the server to bring you the best possible experience. Dive into the most recent updates below:

Server Information:

Our server is located in Warsaw, Poland / Frankfurt, Germany (Datacenters of AWS). The machine runs on an AMD Ryzen 5 5600X processor with 64GB DDR4 ECC 2666MHz RAM. For storage, we utilize 2x SSD NVMe 500GB Enterprise Class drives, ensuring fast and reliable data access. The network is backed by 250Mbps unmetered bandwidth, with bursts up to 1Gbps to handle peak traffic efficiently.

Upcoming Updates

We are constantly working on new features, bug fixes, and improvements. Stay tuned for the November 2024 update!

September 2024

The following updates and fixes were implemented during September:

  • - Jewelcrafting Designs Update: Updated several Jewelcrafting designs for patch 3.3.5a.
  • - Core/Misc: Reserved trinity_string ID for the master branch.
  • - Core/Client Builds: Synced build_info structure with the master branch.
  • - Core/Spells: Fixed spell target selection issue when shared by multiple targets.
  • - DB/Spell: Updated teleport spell for Violet Stand.
  • - Core/Spells: Enabled SPELL_AURA_SET_VEHICLE_ID to be used on creatures.
  • - Core/Misc: Reduced differences between branches.
  • - Core/Units: Cleaned up movement packet-related functions.
  • - DB/Loot: Fixed loot ID for Steelbreaker in Ulduar.
  • - DB/QUEST: Corrected quest emotes in The Barrens.
  • - Core/Maps: Restricted instance access for non-alive players.

October 2024

We’ve applied the following improvements and fixes during October:

  • - Core/Spells: Renamed AuraEffect::IsAffectedOnSpell to IsAffectingSpell.
  • - Core/Spells: Removed hardcoded values for dual-wield talent removal.
  • - Core/Player: Refactored talent internal storage.
  • - DB/Loot: Fixed thorium ore prospection occasionally returning no items.
  • - Core/Players: Prevented creation of characters with duplicate names.
  • - Core/Creatures: Implemented StringId for creatures.
  • - Core/Objects: Unified WorldObjectSearcher, GameObjectSearcher, UnitSearcher, and CreatureSearcher classes.
  • - Core/Players: Allowed delayed teleports even when not alive.
  • - Scripts/Spells: Implemented Titanium Seal of Dalaran.
  • - DB/Creature: Added waypoints to Harb Foulmountain and Greater Firebird.
  • - DB/Gameobject: Added four missing game objects in Thunder Bluff.